RWL v3.0 "Worker's Paradise"

This is from Kilkenne, a member of the dev team at RWL.

Hello my name is Kilkenne, and through the magic of the internet and a lot of hours of code/testing (involving horribly named hordes), we have created another version of the Redwall: Warlords Online Rat War Simulation Engine. Henceforth, RWLORWS v3.0 will be referred to as RWL: Worker’s Paradise. The aim of this new version of RWL is to address a multitude of the concerns brought forward by the community and has also realized some of the ideas that have been in development for some time by the RWL admin crew and development staff.

This being said, the work on this project is ongoing, and we near approximately 80% completion. It is therefore that this post is here to inform you of what kind of changes are coming down the pipe, and that there will be a closed (but inclusive, details on this later) beta testing process to ensure that we have ironed out the kinks of this version of the game.

More at RWL v3.0 "Worker's Paradise"

I will notify you guys of more changes.